I’ve found myself using him less and less, chiefly because there are just so many characters to pick from and Mona doesn’t excel in a way that sets him apart. Carmen’s strength is pretty low unfortunately, and without a super-effective Fire attack, she won’t be downing a huge number of foes. The only problem is her low raw damage output. Her versatility with healing is pretty nice too. Her ability to debuff the enemy’s attack using her Crocodile Tears Master Art is super useful, and when fire damage is required in specific battles, Ann is a brilliant choice. It feels harsh putting Ann all the way down here. You do have Master Arts which allow Haru to hold down attack buttons and spin faster and faster to your heart’s content, as well as a rocket launcher to deal with numerous mobs, but there’s often a better choice. However, when Psy and Gun aren’t available, things get a bit tougher. Haru is another character who hits like a truck, and Milady’s Psy and Gun attacks can be great when combined with Technicals and elemental strengths. The issue with Ryuji is that he has to take damage to deal damage thanks to the charge times required, and you’ll probably need to heal him up fairly regularly. His Master Arts allow him to charge up mega-powerful attacks, and using special gives him Toughness, reducing flinch and damage. Ryuji’s power comes in his physical damage. However, they absolutely have their place and can be hugely powerful in the right hands. If a Phantom Thief is really strong, but prefers their unique elemental affinity, that makes them useless against a boss who drains it, for example. They’re all really strong, but much more situational than I’d like a lot of the time. You’ll notice a theme with the mid-tier characters here. His Ice abilities are solid situationally, but not the main attraction - what you’re here for is a fast, critical-hitting damage machine, letting you knock down mobs and bosses alike much more easily. This is especially true against large swathes of enemies all converging at once. Pressing the special move button allows him to go into an all-out offensive if he’s under duress, turning the tide of battle. Yusuke’s counter ability is seriously good. Of course, when Nuclear attacks are resisted you can switch her out, but for most of the game Makoto can be a vital part of your build. Her Johanna Persona deals a great deal of Nuclear and Physical damage, and her simultaneous ability to buff your party’s defense and heal them in a pinch makes her a really sound choice to put on your team. Makoto is a high-damage savage, plain and simple. Her yo-yo attack patterns are somewhat tough to get the hang of, but give Sophia a bit of time and she’ll become a vital part of your squad. Sophia offers strong Bless damage, and combines her abilities with strong healing and support skills. Of course, the new face in the Phantom Thieves has to be pretty powerful. Switch them out when your enemy is strong against them, but keep them about when you’re struggling to make the decision. These characters might not fit in your team in every single situation, but they’re pretty damn useful when it comes down to it. He can even buff your squad’s attack, defense, and crit-rate. Wolf lets you hit hard with Almighty and Gun damage, and is a great choice in many situations given how Almighty damage isn’t resisted by anyone. Activating Wolf’s Fury offers him huge amounts of damage and range, and the downside of self-damage is balanced out with his health draining abilities. Joining the Phantom Thieves midway through the game, Zenkichi has a load of extremely powerful abilities that make him a fantastic damage-dealer in your party. He has it all, and should be a staple in your squad. He’s got such a wide range of potential abilities, from pure brutal damage (which is honestly how I use him) to support, buffing, and healing. You have the option to use all kinds of Persona affinities, and with Joker in your party, you’ll almost always have a way out of a sticky situation. This is by design, and is probably obvious to even new players. Joker, or whatever your playable character’s given name is, is the best character in Persona 5 Strikers. With that said, here’s the playable characters in Persona 5 Strikers, ranked from best to worst. More important than this tier list are the attack affinities and Persona elemental types available to you, so as well as this, make sure you’re studying your enemies and bringing out their weaknesses in battle. The thing with Persona 5 Strikers is that you’ll honestly want to use all your characters to ensure they don’t fall behind in levels when you really need them. Watch on YouTube Persona 5 Strikers best characters tier list
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